Ukusebenzisa iMidlalo ukwandisa ukuzibandakanya, ukugcina, kunye nokuphucula ukufunda!
โ'Ndixelele ndilibale. Ndifundise kwaye ndikhumbule. Ndibandakanye nam ndifunde.โโ La mazwi abalaseleyo kaBenjamin Franklin aye anyamezela uvavanyo lwamaxesha aphinda abuyisela ukubaluleka kokufunda ngokubandakanyeka. Njengoko ububanzi njengolwandle, ingcamango yokufunda luhambo oluqala ekuzalweni kwethu kwaye alupheli. Imfundo nokufunda kuye kwaguquka kumaxesha ngamaxesha, ukusuka kwitshokhwe nakwibhodi ukuya kwizikolo ezineebhodi ezininzi zeebhodi, akuphelelanga nje ekubeni iindlela zokufundisa ziye zavela kodwa nembono yomfundi.
Kwade kwayinkulungwane ye-17, imfundo yayingeyomfuneko, kuba imfundo eninzi yayiliphupha nje. Ekugqibeleni yaqala ukujongwa njengebhulorho eya kubomi obungcono nobunempumelelo. Imfundo yaba yindlela eya kumsebenzi ohlawula kakhulu kunye newonga lentlalo endaweni yolonwabo olusulungekileyo lokufunda. Ukufunda ngentloko kwenza ukuba ubukho bayo bubonakale ngakumbi.
Njengoko ixesha lalihamba, ukubaluleka kokufunda ngokuqonda iikhonsepthi nzulu ngokuthe ngcembe kwathabatha indawo yokuqala kunokunkqaya okungenanjongo. Le nkolelo yavelisa indawo yokwenza izifundo zibe nomtsalane ngakumbi kubafundi, emva koko, kukho isizathu sokuba iincwadi ezihlekisayo kunye neekhathuni zingasileli ukubamba ingqalelo yabo.
I-Gamification kwimfundo ibikho amashumi eminyaka, kodwa ngemidlalo yevidiyo edume kakhulu ngoku kunangaphambili, kukho ithuba lokuba ootitshala nabazali bathathe ithuba elipheleleyo. Imidlalo inamandla okutshintsha ukufunda ukusuka kwisenzo sokufumana ulwazi ngokungenamsebenzi ukuya ekusukeleni okusebenzayo. Ngokungafaniyo nesifundo esiqhelekileyo, umdlalo owonwabisayo kodwa ongumngeni wenza ukuba abafundi bafune ukubuya bazodlala yonke imihla. Olu phindo lubanceda bagcine ulwazi abalufumeneyo kwaye ludala isiseko sokuba bakhele phezu kwabo kwixesha elizayo.
Itekhnoloji yokuQaphela, abafundisi be-E ngoku bagxile ekwenzeni ukufunda kungekuphela nje kube ngamava okonwabisa kwaye abandakanyayo kodwa kwanamathuba onxibelelwano. Ukufunda okusekwe kumdlalo osebenzisanayo yimpumelelo entsha. Kwaye ukucinga ukuba le modeli yayi/ okanye ithintelwe kuphela ebantwaneni kuya kuba kukuphosa iliso kwindawo enkulu.
Imidlalo kunye nawuphi na umdlalo waloo nto, itsala ingqalelo kwaye ibe nesibheno esikhulu kubantu abaninzi kwaye yakha umnqweno wokuphumelela. Umoya wokhuphiswano xa uvuswa, ukhuthaza abantu ukuba benze izinto ezithile. Uphando lweZiko leSizwe loLwazi lwe-Biotechnology, i-US National Library of Medicine icebisa ukuba abathathi-nxaxheba kwisifundo babonise ingqwalasela enkulu kwaye bagxininise kumsebenzi xa bekholelwa ukuba bakhuphisana nomnye umthathi-nxaxheba.
Ukwenziwa kweGamification ekufundeni kuye kwanceda ekudaleni umxholo ochulumancisayo, ofundisayo, nowonwabisayo kwaye udlala kwipsychology yokhuphiswano oluqhuba ukuzibandakanya kwabantu. Ingqiqo yokhuphiswano inika ukuphakama kwendalo ngelixa ukufunda kuhambelana ngokwako ngaxeshanye. Umbono wokuphumelela okanye umvuzo ukhulula i-dopamine kwaye unceda ukugcina indlela eyakhayo.
Umba omnye apho i-gamification inceda abafundi kukubonelela ngeemeko zokulinganisa ezinceda abafundi babone usetyenziso lwehlabathi lokwenyani kunye noncedo lwalo mbandela. Bayakwazi ukujonga isandla sokuqala kwindlela ukhetho lwabo ngaphakathi komdlalo olukhokelela kwiziphumo okanye umvuzo.
SplashFunda -Eyona nto ifunwa ngabantwana ekufundeni ngolonwabo!
Inkqubo yokuFunda esekelwe kumdlalo we-SplashLearns ibandakanya izakhono ezisisiseko kwiMathematika (i-Pre-kindergarten ukuya kwiBanga lesi-5) nokuFunda (i-Pre-Kindergarten ukuya kwiBakala 2). Kukho ngaphezu kwama-6500 emisebenzi elungelelaniswe nekharityhulam ebantwaneni abanokubandakanyeka kuyo, njengoko befunda ngokuthe ngcembe ngeendlela zobuqu bokufunda. . Uninzi lweenkqubo zokufunda ezigamified zongeza iindlela ezisekelwe kumdlalo ezifana neebhodi zabaphambili, imivuzo, iibheji, njl. Nangona iinkqubo ezinjalo ngokuqinisekileyo zinokunceda ekukhuthazeni abantwana ukuba bachithe ixesha elingakumbi kwimveliso, aziyitshintshi indlela abantwana abafunda ngayo ngayo nayiphi na indlela ebalulekileyo. Kwelinye icala, indlela yokufunda esekwe kumdlalo weSplashLearns isebenzisa imidlalo ukuguqula indlela abafunda ngayo abantwana. Eyona njongo iphambili emva kwayo ayikokuphucula ixabiso lokuzonwabisa, kodwa kukuphucula i-pedagogy usebenzisa imidlalo kwaye ke ukwenza ukufunda kusebenze ngakumbi kwaye kube lula. Imidlalo kwi-SplashLearn iyilelwe iinjongo zokufunda ezithile, kwaye yenza ukufunda kugxininise ngokwenyani ngemixholo emininzi etyebileyo, imiyalelo ebethelelwe ngaphakathi kwemidlalo, unxibelelwano olunentsingiselo, kunye nobuqhetseba obutsha bomdlalo.
Iikhosi ze-SplashLearn: Ukubonelela ngoncedo olongezelelweyo olufunwa ngabantwana!
Ukufumana abantwana ukuba bangene kwi-groove kunye nomjikelo wokufunda oqhelekileyo kubalulekile. Abazali kwakunye nabafundisi-ntsapho kufuneka babandakanyeke baze bamncede umntwana aziqhelanise nezi meko zitshintshileyo, kodwa kwakhona nto leyo enokuba ngunobangela wokukhathazeka emntwaneni.
Ngale nto engqondweni, iSplashLearn ibonelela ngezifundo ze-intanethi ezifundiswa ngabahlohli abanamava eziyilelwe ukuhlaziya izakhono ezifanelekileyo zezibalo nokufunda ebantwaneni, ukunceda ukuvala naziphi na izikhewu esele zikhona kwaye zincede nasekunciphiseni unxunguphalo njengoko izikolo zivulwa kwakhona.
Incwadi yakho iklasi yesilingo sasimahla seSplashLearn Course namhlanje
Imibuzo ebuzwa qho
1. Ingasetyenziswa njani imidlalo ukunyusa ukuzibandakanya kunye nokuphucula ukufunda kwimfundo noqeqesho kwizicwangciso?
Imidlalo inamandla okwandisa ukuzibandakanya kunye nokuphucula ukufunda kwimfundo noqeqesho ngokubonelela ngamava asebenzisanayo kunye nokuntywila. Banokunika imingeni enentsingiselo, ingxelo ekhawulezileyo, kunye nokuziva bephumelele, nto leyo ekhuthaza abafundi ukuba bathathe inxaxheba ngokubonakalayo kwaye bazingise kuhambo lwabo lokufunda.
2. Loluphi uhlobo lwemidlalo olusebenza kakhulu ekuphuculeni ugcino kunye neziphumo zokufunda?
Iindidi ezahlukeneyo zemidlalo zinokusebenza ekuphuculeni ugcino kunye neziphumo zokufunda. Imidlalo yokulinganisa ivumela abafundi ukuba basebenzise ulwazi nezakhono kwiimeko eziyinyani, bekhuthaza ukuqonda okusebenzayo. Iikhwizi ezihlaziyiweyo kunye nemingeni inokomeleza ukufunda ngokhuphiswano kunye nemivuzo. Imidlalo yokudlala indima ikhuthaza uvelwano kunye nokuthatha imbono. Imidlalo enzima ijongana neenjongo zokufunda ezithile ngokudibanisa ukonwabisa kunye nomxholo wemfundo. Ukusebenza ngempumelelo komdlalo kuxhomekeke ekulungelelaniseni kwawo neenjongo zokufunda, uyilo lokufundisa, nezinto ezikhethwa ngumfundi kunye neemfuno.
3. Imidlalo inokuhlengahlengiswa njani ukuze ihambelane namaqela obudala obahlukeneyo, indlela yokufunda, kunye neenkalo zezifundo?
Imidlalo inokulungiselelwa iminyaka eyahlukeneyo, izimbo, kunye nezifundo ngokwenza ngokwezifiso kunye nokuqwalaselwa koyilo.
4. Ngaba kukho iinkxalabo ezisesikweni ezinxulumene nokusebenzisa imidlalo kwimfundo noqeqesho?
Ngelixa imidlalo ibonelela ngeenzuzo ezininzi, iinkxalabo zokuziphatha kufuneka ziqwalaselwe. Oku kunokubandakanya imiba enxulumene nobumfihlo bedatha, ukhuseleko, kunye nokukhuselwa kolwazi lomntu xa usebenzisa imidlalo ye-intanethi okanye amaqonga e-gamified. Ukongeza, umxholo womdlalo kufuneka ufanelekile, ungacaluli, kwaye ube nobuntununtunu kwinkcubeko. Kubalulekile ukuqinisekisa ukuba imidlalo iyilwa ngokweenqobo ezisesikweni kunye nentlalo-ntle nokhuseleko lwabafundi engqondweni.
5. Ingadityaniswa njani imidlalo kwiinkqubo zemfundo esele zikho okanye amaphulo oqeqesho lwequmrhu?
Imidlalo inokudityaniswa kwiinkqubo zemfundo esele zikhona okanye kumanyathelo oqeqesho lwequmrhu ngokuzilungelelanisa neenjongo zokufunda nokuzibandakanya ngobuchule. Oku kunokubandakanya ukuchonga izihloko okanye izakhono ezithile ezinokuqiniswa okanye zenziwe ngemidlalo, ukudibanisa imisebenzi esekwe kumdlalo kwizifundo okanye iimodyuli, okanye ukusebenzisa amaqonga asekwe kumdlalo okanye isoftware.
Phucula iZakhono zokuFunda zoMntwana wakho usebenzisa i-App!
Ukufunda uMdlalo woQoqosho wokuzonwabisa unceda abazali nabafundi baphucule izakhono zokufunda kunye nokukwazi ukuphendula imibuzo. Le IsiNgesi Reading Comprehension App inamabali angcono abantwana ukuba bawafunde kwaye baphendule imibuzo enxulumeneyo!